Captain Phasma #3

Captain Phasma #3 (of 4)

Writer: Kelly Thompson
Artist: Marco Checchetto
Colorist: Andres Mossa
Letterer: Clayton Cowles
Cover Artist: Paul Renaud

Captain Phasma #3 contains a lot of dialog and is a little light on action, but it’s pretty interesting. Phasma scouts out her objective, rallies the natives to her cause, and strikes out to get the First Order traitor who has escaped her grasp thus far. With the way things end, the next issue is sure to be action packed.

The issue opens with Phasma scouting out the last known location of Rivas, a secluded island surrounded by tentacled beasts. Rather than forcing the story to fit the constraints of the situation and having Phasma just bully her way past the ocean beasts or find some overly convenient mode of sneaking past them, the comic actually suggests something smart. Phasma decides to wait for low tide, when the route to the island will be shortest, and she asks the natives when the beasts sleep. It’s the kind of move that slows down the story and draws things out, but it makes the characters, and the story for that matter, smarter. From there, Phasma and the pilot return to the local village where Phasma spots a necklace that catches her eye. This in turn leads them to a ship that has some technology, which in turn leads to a scheme to deal with the water beasts. Phasma shows off her leadership abilities and rallies the entire village to follow her into battle. They jerry rig some generators to zap the water beasts at low tide, then cross over to the island. The issue ends with them climbing to the peak of the island where they discover another village — one filled with more water beast creatures. Good thing Phasma brought an army.

Kelly Thompson did a great job in the issue of further fleshing out the characters and meshing Phasma’s personality and backstory with the Phasma novel. This is pretty cool as it helps create one big cohesive story. There’s even a flash back scene where Phasma is climbing and remembers an incident where Siv almost fell off a cliff. Phasma actually lapses in the story and calls the pilot Siv. One wonders if Phasma’s conscience was slipping through, or if she was just caught up in old memories given the familiarity of the planet and the activity of climbing. Regardless, I really liked Thompson’s writing in this issue and she’s been doing a good job of building this series up into an interesting character story for Phasma.

The artwork is also good, though there was one scene I had an issue with. During the climbing flashback, there’s a guy with a kid on his back, and Siv is climbing below them. The word bubbles make it look like Siv is addressing the guy as Phasma. Also, I wasn’t aware there was such a large age gap between Phasma and Siv. I’m not sure if that is correct or not. Either way, the rest of the imagery looks great. There’s nice transition and establishing shots, good close-ups, great lighting effects and lots of details. Checchetto and Mossa did a great job.

Overall, I give Captain Phasma #3 a five out of five metal bikinis. It’s sparking my interest, it’s building up the character of Phasma, and it looks great. Hopefully the last issue can end this series on a high note.

Reviewed By: Skuldren for Roqoo Depot.

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