Behind the Blaster Bolt: Star Wars The Old Republic and Combat Audio

May 20, 2011 at 12:16 pm | Posted in Star Wars News, Video Games | Leave a comment

Over on the Star Wars The Old Republic website they’ve release a new game development post that looks into the stages involved in creating the sounds for the game. In this instance Audio Designer Scott Morton takes a detailed look at how the sound file for a bounty Huhter’s rail shot laser was created, layer by layer, as well as how the various classes will have slightly different sounds. You can check it all out here followed by a short Q & A covering the art aspects in the game.

And if you’re looking for some fan art, check out the new Fan Friday post.

Posted By: Skuldren

Leave a Comment »

RSS feed for comments on this post. TrackBack URI

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Blog at
Entries and comments feeds.

%d bloggers like this: