Behind the Blaster Bolt: Star Wars The Old Republic and Combat Audio
May 20, 2011 at 12:16 pm | Posted in Star Wars News, Video Games | Leave a commentOver on the Star Wars The Old Republic website they’ve release a new game development post that looks into the stages involved in creating the sounds for the game. In this instance Audio Designer Scott Morton takes a detailed look at how the sound file for a bounty Huhter’s rail shot laser was created, layer by layer, as well as how the various classes will have slightly different sounds. You can check it all out here followed by a short Q & A covering the art aspects in the game.
And if you’re looking for some fan art, check out the new Fan Friday post.
Posted By: Skuldren
Leave a Comment »
Blog at WordPress.com.
Entries and comments feeds.
Leave a Reply